I can remember when each nation only had a handful of aircraft. The game has evolved considerably since I first started playing. Each match feels different from the last. Each match feels differentAfter having played this game for.1,415 hours if steam is to be believed.I still haven't grown tired of it. Good luck and tally ho!!!Īfter having played this game for.1,415 hours if steam is to be believed.I still haven't grown tired of it. every plane in the game has very different flight and performance characteristics, spend alot of time in your favorites to master them and a little time in the planes you predominately fight against so you will know their strengths and weaknesses. If its not a carrier based plane with no tail hook land at 180kph, flaps down gear up. Also learn to land on an aircraft carrier (imperative for Norway map Allied). If you are new to realistic, learn to land as you will need to re-arm, refuel and repair at least once per mission in most fighters. If you are struggling to win, play tactically or join a squadron, its easier when a team co-ordinates it's actions. I remember spawning in my Meteor and was the only jet in the game and i was shot down by an F8F Bearcat when i was landing. There will be times when YOU are the far superior aircraft. Fly to your strengths and only engage when you have the advantage, there's nothing so good as a Rank Does Not Matter award at the end of a battle. It is just a fact that sometimes you do find yourself faced with far superior machinery, but this is realistic and that did happen. My biggest critique and probably the most talked about fault of the game is the match making, where the game selects your opponents based on their and your BR (Battle Rating). I have flow halfway across the map at low level with both engines smoking and in the red-line for the whole journey on more than one occasion. The JU88 can also take a ton of damage an just keep going. 10+ AI kills in one pass is common for me. Just fly along a road a convoy is taking and pump out 50kg bombs, don't aim with the bomb recticle, just do it by feel, after a few attempts you will see what i mean. It also has enough bombs to take out 3 bases by itself or create havoc on ground forces with 2 x 500kg and 28 x 50kg payload. It has air-brakes so you can do this vertically, also great for dive bombing and high approach speed landings. It can dive at speeds up-to 680kph before structural failure, well beyond what any pursuing fighters can handle. This thing will outrun almost every enemy fighter with ease. Best fighter IMHO is the MkiX Spitfire, a little weak on armament compared to others but will literally fly circles around anything. High rank planes and Jets take much longer to acquire, but so they should. FYI - i have been playing this game for years and have almost every plane for every air-force in the game. I have fighter specific pilots, who fly nothing but fighters and bomber specific crews, as with bomber crews it is important to make sure your defensive gunnery positions are crewed and manned by experienced crew members. Then every subsequent airplane that crew uses already have a very proficient crew. At early levels planes are easy to research and upgrade, what you should concentrate on is getting your crew stats up to maximum and then upgrading that crew to expert (free with xp points) or ace (paid gold lions). Critics complain about the economy and grinding to get planes. By climbing and engaging who and when i choose that proposition becomes more like 70/30. I see so many players going headlong at the enemy every game which tends to develop into a 50/50 proposition. The greater part of this is flying tactically, doing things like climbing to the side of a map rather than straight at you opposition. You must manage your engine and understand the attributes of both your own and enemy aircraft to have any chance of regular success in WT. realistic physics, damage and fueling models into the game play, the maps and oppositions are a bit fantasy though, i don't recall BF109's ever serving in the pacific. I fly predominately realistic air battles with occasional sojourns into tank and naval action, but as an aviator both of these feel slow and cumbersome compared to even the most basic low ranking aircraft. If you like fast and furious action jump into arcade mode, if you like your planes harder to fly try simulator. I find this game is flexible and will return what you put into it. If you like fast and furious actionThis review is on aircraft, mainly.
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